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Racing video games: we all play them, many of us love them. They give us an outlet for the days when we can't get to an actual track, and, for the better simulations, can even help us hone our edge in the off-season. But do they really make us better drivers, or do they make us more dangerous on real-life tarmac? Two studies go head-to-head on the issue.
The first, which we brought to you last September courtesy of the University of Rochester, says video games enhance reaction time and improve the likelihood that a gamer will make the right decision under pressure.
The University's researchers even applied the findings to driving on the road, saying, "As you drive, for instance, you may see a movement on your right, estimate whether you are on a collision course, and based on that probability make a binary decision: brake or don't brake," surmising that people exposed to fast-paced video games would be more likely to make the right decision.
But on the other side of the issue we have a new study released today by Continental Tire in the print edition of Metro. Contrary to the Rochester results, Continental finds that frequent players of titles like Gran Turismo and Grand Theft Auto are more likely to crash their real-life cars than those that don't.
"Gamers take more risks than non-gamers, possibly due to the lack of real consequences in the game," said Tim Bailey, Continental safety expert. The type of risks taken? Running red lights, road rage, and low-percentage passes.
What do you think? Is it possible that both are correct, but focusing on different aspects of the issue? Or are games the devil, corrupting the sanity and skill of our youth, turning them into Nick Hogans, minus the yellow Supra? Let us know in the comments below.
[University of Rochester, The Sixth Axis]
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Have an opinion?
Deutsch Posted: 1/31/2011 1:06pm PST
TypoNinja Posted: 2/1/2011 1:11am PST
However, those who play action oriented games are more likely to have better reaction speed, and higher situational awareness. This makes them more likely to turn a marginal situation into a near miss. Something like an FPS or racing sim game trains you to make split second decisions while maintaining as high an awareness of your surroundings as possible. This makes a gamer more likely to avoid an impending accident.
McAnix Posted: 2/1/2011 2:10am PST
That said, I think it would be great if computer games also simulated situations where the risks are largest, to show people what CAN happen - in everything from bumper hugging to driving more slowly on a street where there's a lot of trucks / cars on the side (and where that runaway toddler might suddenly pop out to run across the street) as well as trying drunk driving to see what it does to your skills (although I would guess most gamers know this intuitively already). That gives people a chance to experience the risks without the dangers, and hopefully they will then apply this knowledge in everyday traffic. Maybe Gran Turismo should include a few such sims for drivers to practice on.. I like to think of myself as a good driver, but there's always room for improvement.
PKM Posted: 2/1/2011 3:02am PST
Or, alternatively, that people who enjoy driving recklessly might be more likely to play racing games?
Pirates don't prevent global warming, and correlation doesn't imply causation.
Jason Posted: 2/1/2011 5:06am PST
bugme143 Posted: 2/1/2011 5:35am PST
It really is just looking at two sides of the same coin. With a proper driving instructor, people can break habits formed by videogames.
Neil Posted: 2/1/2011 5:41am PST
Jgates Posted: 2/1/2011 6:40am PST
Garrett Posted: 2/1/2011 9:57am PST
These types of games give you a great understanding of driving physics that the average motorist doesn't have access to.
Faster reaction times are another benefit but not as important as the one mentioned above I believe.
gPod Posted: 2/1/2011 2:06pm PST
Siv Posted: 2/2/2011 2:17am PST
There is a world of difference between the likes of GTA and Forza where Forza teaches you about smooth acceleration, fine braking and that miniscule twitch you get from the chassis and tyres when the car is on the edge of adhesion at high speed.
GTA teaches you that you can drive through lamp posts and still win the game??
If you are a hard core Forza or Gran Tourismo player you probably have all assists turned off and revel in avoiding hitting walls and other cars and getting the best clean lap.
You will certainly be tweaking and understanding the setup of the car and learning how camber brakes and diff should be set to get the best grip and turn in so understand how it all works where the average car driver probably has absolutely no idea how suspension and differentials work.
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